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# API Events ## `load` Fired when a panorama finishes loading. ## `scenechange` Fired when a scene change is initiated. A `load` event will be fired when the new scene finishes loading. Passes scene ID string to handler. ## `fullscreenchange` Fired when browser fullscreen status changed. Passes status boolean to handler. ## `zoomchange` Fired when scene hfov update. Passes new HFOV value to handler. ## `scenechangefadedone` If a scene transition fade interval is specified, this event is fired when the fading is completed after changing scenes. ## `animatefinished` Fired when any movements / animations finish, i.e. when the renderer stops rendering new frames. Passes final pitch, yaw, and HFOV values to handler. ## `error` Fired when an error occured. The error message string is passed to the event listener. ## `errorcleared` Fired when an error is cleared. ## `mousedown` Fired when the mouse button is pressed. Passes `MouseEvent` to handler. ## `mouseup` Fired when the mouse button is released. Passes `MouseEvent` to handler. ## `touchstart` Fired when a touch starts. Passes `TouchEvent` to handler. ## `touchend` Fired when a touch ends. Passes `TouchEvent` to handler.
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